


Increases the power of RYUNOSUKE TANAKA's 1st Power Spike in each match by 25/40/55% of Power Attack stat
RYUNOSUKE TANAKA performs a Receive with 115/130/145% of Receive stat as power; for this Receive, TANAKA's Reflex increases by 10%
Increases RYUNOSUKE TANAKA's Power Spike power by 10/12/14% of Power Attack stat; his Power Spike reduces opponent's blocking and receiving players' Stamina by 5
RYUNOSUKE TANAKA consumes 5 extra Stamina to perform a Short Diagonal Spike with 250/260/275/290/305% of Power Attack stat as power; when this is TANAKA's first spike in this set, increases spike power by an additional 30% of TANAKA's Power Attack stat
Kei Tsukishima - SP
Kei Tsukishima (Hanabi) (SP):
Quick Attack*Block*
Position: MB*
Deployment Bond: Sun vs. Moon
When a player performs a set, [Awareness] increases. If Shoyo Hinata (Sakura) performs a Quick Attack, and the result is critical, the cooldown of [Soaring Strike] is reduced, and Kei Tsukishima (Hanabi)’s [Awareness] is increased.
Deployment Bond: Hanabi Festival
Kei Tsukishima (Hanabi) and Tetsuro Kuroo (Hanabi)’s basic stats are increased. At the end of each rally, the enemy frontline is given the [Rage] disadvantage. After the attack, inflict [Distracted] disadvantage on opposing members who have the [Rage] disadvantage instead.
Resonance Skills:
SR 2
If you have the [Attack(I/II/III)] effect, Tsukishima’s [Attack Technique] will increase by 15% and [Defense Technique] will increase by 20%.
(The block up is activated when an ally performs a quick attack, and vice versa)
SR 4
Tsukishima's [Spirit] and [Strength] are increased by 40%. When Tsukishima’s block is critical, the power of this block increases by [Block] x 40%. All opponents in the front row then receive the [Rage] debuff, decreasing that player’s power/quick attack by 10%. When Tsukishima’s quick attack is critical, the power of this spike increases by [Quick Attack] x 40%. This attack then becomes unblockable.
Skill 1: Superior Mind (Cooldown: No Cooldown)
When an opposing player has a debuff, Kei Tsukishima (Hanabi)'s [Awareness] and [Reflex] are increased by 15/20/25%, and your players’ [Attack Technique] and [Defense Technique] are increased by 10%. This lasts for 1 rally. When an ally activates a block skill, Kei Tsukishima's (Hanabi) [Quick Attack] is increased by 3%. Up to 10 stacks. When an ally's quick attack skill is activated, Kei Tsukishima's (Hanabi) [Block] is increased by 3%. Up to 10 stacks.
Skill 2: “Blocking is Systematic” (Cooldown: 12 Net Crossings)
Kei Tsukishima (Hanabi) Blocks with 300/325/350% of [Block] stat as power. Increases the [Reflex] of your back row players by 10% and their [Spirit] by 20%. This effect lasts for 2 net crossings.
Skill 3: Calmly Analyze the Court (Cooldown: No Cooldown)
At the start of the match, if Kei Tsukishima (Hanabi)'s [Attack Technique] is greater than or equal to his [Defense Technique], Kei Tsukishima (Hanabi) gains [Attack I/Attack II/Attack III].
If his [Defense Technique] is greater than his [Attack Technique], Kei Tsukishima (Hanabi) gains the [Defense I/ Defense II/Defense III] effect.
If [Attack I/Attack II/Attack III] is active, the cooldown of [“Blocking is Systematic”] is reduced by 4 Net Crossings. The [Block] modifier of [“Blocking is Systematic”] is reduced by 100%/80%/60%.
Attack I: Kei Tsukishima (Hanabi) performs a Block with 300/325/350% —> 200/225/250% of [Block] stat.
Attack III: Kei Tsukishima (Hanabi) performs a Block with 300/325/350% —>240/265/290%
His [Quick Attack] stat is increased by 20%/30%/40%. When performing a Quick Attack, Kei Tsukishima (Hanabi)’s [Awareness] increases by his [Reflex], this may only increase Awareness up to a max of +50%(For example if your Reflex stat is 65%, and your Awareness stat is 30%, your final stat is 50% + 30%, or 80%) This effect lasts for 2 net crossings.
If [Defense I/Defense II/Defense III] is active, the cooldown of [Spikes That Use His Height] is reduced by 2 net crossings. The [Quick Attack] modifier of [Spikes That Use His Height] is reduced by 100/80/60%.
Defense I: Kei Tsukishima (Hanabi) performs a Quick Attack with 260/280/300/320/340% —> 160/180/200/220/240% of [Quick Attack] stat as power.
Defense III: Kei Tsukishima (Hanabi) performs a Quick Attack with 260/280/300/320/340% —> 200/220/240/260/280% of [Quick Attack] stat as power.
His [Block] Stat is increased by 20%/30%/40%. When Blocking, increases [Reflex] by adding your [Awareness] stat, this may only increase Reflex up to a max of +50%(For example if your Awareness stat is 65%, and your Reflex stat is 30%, your final stat is 50% + 30%, or 80%)
Skill 4: Spikes That Use His Height (Cooldown: 8 Net Crossings)
Kei Tsukishima (Hanabi) performs a Quick Attack with 260/280/300/320/340% of [Quick Attack] stat as power. If an opposing player has a debuff, the power of this quick attack increases by 60% of [Quick Attack] stat.
Kei Tsukishima - SSR

El Ataque Poderoso del portador aumenta un 10/20%. Sus dos primeras habilidades definitivas de remate aumentan su potencia un 18/36% de su atributo Ataque Poderoso.