



Increases Osamu Miya’s [Quick Attack] by 10/12/14%.
Beginning of match: Osamu Miya’s [Awareness] decreases to 0%, and for every 1% decrease, Osamu Miya’s [Attack Technique] increases by 1%.
Osamu Miya performs a Jump Serve with 120/135/150% of [Serve] stat as power. If the opponent’s receiver has the debuff [Suppression], Osamu Miya’s [Attack Technique] is increased by 10%. This effect lasts for 8 net crossings.
Increases Osamu Miya’s [Attack Technique] by 10/13/16%.
When Osamu Miya performs an attack or serve, he inflicts one stack of the debuff [Suppression] on the opponent’s back row players. (Players with the debuff [Suppression] have their [Receive] stat reduced by 10%, per stack). This effect lasts for 10 net crossings.
Osamu Miya performs a quick attack with 260/275/290/305/320% of [Quick Attack] as power. Osamu Miya’s [Quick Attack] stat is increased by 40% of [Attack Technique] This effect lasts for 2 net crossings. Note: This is influenced by the [Attack Technique] gained by [Flexible Counter Attack].
Shinsuke Kita - SSR

El atributo Ataque Rápido del portador aumenta un 12/24%. Si la Técnica Ofensiva del miembro es superior al 40%, su Ataque Rápido recibirá un aumento adicional del 24/48%.