Osamu Miya
URInarizaki

Osamu Miya

Position
Opposite Hitter
Specialties
Quick AttackServe

Other versions

Skills

  1. Agile conversion

    • Passive
    • Stat Bonus

    Increases OSAMU MIYA’s Quick Attack by 10/12/14%. At the start of the match, reduces his Awareness to 0%. For every 1% Awareness reduced, increases his Attack Technique by 1%.

  2. Suppressive serve

    • Passive
    • Serve
    • Stat Bonus
    • Cooldown: 6 Net Crossings

    OSAMU MIYA performs a Jump Serve with 120/135/150% of his Serve stat. If the receiving opponent is under [Suppression] Debuff, increases his Attack Technique by 10%, lasting for 8 net crossings.

  3. Versatile pressure

    • Passive
    • Apply Debuff

    Increases OSAMU MIYA’s Attack Technique by 10/13/16%. When he performs a Quick Spike or Serve, applies 1 stack(s) of [Suppression] Debuff to the opponent’s back row players, reducing their Receive stat by 10%, lasting for 10 net crossings.

  4. Flex quick spike

    • Active
    • Ultimate
    • Quick Attack
    • Cooldown: 8 Net Crossings

    OSAMU MIYA performs a Quick Spike with 260/275/290/305/320% of his Quick Attack stat. This Spike increases his Quick Attack by 40% of his Attack Technique, lasting for 2 net crossings.

Resonance

Resonance 2

When OSAMU MIYA performs a Spike and the receiving opponent has the [Suppression] Debuff, this Spike gains bonus power equal to 60% of his Quick Attack stat.

Resonance 4

When OSAMU MIYA scores with a Spike, your side's next 2 Ultimate skills gain bonus effects: The casting player's Attack Technique and Defense Technique increase by 20%.

Recommended potential

  • Awareness Enhancement

    2 pieces: Increases Awareness stat by 7.5%

    4 pieces · Enhance awareness upon deployment: Increases Awareness by 22.5%; each Critical play reduces Awareness by 10% and increases Quick ATK stat by 5%, up to 3 stacks

  • Rapid Quick Attack

    2 pieces: Increases Quick Attack stat by 15%

    4 pieces · Increases Quick Attack stat: Each time Quick Spike is used, increases Quick Spike stat by 5%, up to 5 stacks

Bonds

Deployment

2

Activate with these players on the court.

  • Strongest High School Twins

    On courtAtsumu Miya

    ATSUMU MIYA sets the ball, and OSAMU MIYA performs a Twin Quick Spike - Reverse Rhythm with 265/280/295/310/325% of his Quick Attack stat (This Spike cannot be blocked). Their Attack Technique increases by 15%, lasting until either Atsumu or Osamu leaves the court.

  • Captain and Cornerstone

    Increases OSAMU’s Attack Technique by 3/3.5/4/4.5/5%, and SHINSUKE KITA’s Base Stats by 3/3.5/4/4.5/5%. At the start of the match, ATSUMU gains 3 stacks of "Precision", and each stack increases his Set stat by 2%, up to 10 stacks. At the start of the match, KITA gains 1 stacks of "Reliable Action", and each stack increases his Receive stat by 2%, up to 3 stacks. OSAMU’s first Spike in each match gains additional 12/15/18/21/24% of his Quick Attack stat as bonus power.

Collection

3

Unlock by owning all their cards and raise stats.

With its 2 bonds at Lv. 5, Osamu Miya gains

Quick Attack
+15+5%
Block
+15+5%
  • Friends from Volleyball Schoolwith Atsumu Miya, Aran OjiroQuick Attack+15+5%
    Friends from Volleyball School

    When completed · Lv. 5

    • Osamu Miyathis cardQuick Attack+15+5%
    • Atsumu MiyaAtsumu MiyaServe+15+5%
    • Aran OjiroAran OjiroPower Attack+15+5%
  • Classmateswith Rintaro SunaBlock+15+5%
    Classmates

    When completed · Lv. 5

    • Osamu Miyathis cardBlock+15+5%
    • Rintaro SunaRintaro SunaQuick Attack+15+5%
  • Estudiante de segundo año de INARIZAKIwith Atsumu Miya, Rintaro Suna, Hitoshi GinjimaText pending
    Estudiante de segundo año de INARIZAKI

    The text of this bond isn't in the game data yet.