Kei Tsukishima
SPKarasuno

Kei Tsukishima

Fireworks Festival

Position
Middle Blocker
Specialties
Quick AttackBlock

Other versions

Skills

  1. Sharp mind

    • Passive
    • Debuff
    • Stat Bonus

    When there are players with Debuffs on the opponent's court, KEI TSUKISHIMA (Fireworks Festival)'s Awareness and Reflex increase by 15/20/25%, and your players' ATK Technique and DEF Technique increase by 10%, lasting for 1 round. When your players use Block skills, KEI TSUKISHIMA (Fireworks Festival)'s Quick ATK stat increases by 3%, up to 10 stacks. When your players use Quick ATK skills, KEI TSUKISHIMA (Fireworks Festival)'s Block stat increases by 3%, up to 10 stacks.

  2. Block system

    • Active
    • Ultimate
    • Block
    • Enhance Team
    • Cooldown: 12 Net Crosses

    KEI TSUKISHIMA (Fireworks Festival) performs a Block with 300/325/350% of his Block stat; your side's back row players' Reflex increases by 10% and Spirit increases by 20%, lasting for 2 net crossing(s)

  3. Rational analysis

    • Passive
    • Stat Bonus

    At match start, if KEI TSUKISHIMA (Fireworks Festival)'s ATK Technique is not lower than his DEF Technique, he enters the [Attack I] state; otherwise, he enters the [Defense I] state. In the [Attack I] state, [BLOCK SYSTEM]'s cooldown is reduced by 4 net crossings. When using [BLOCK SYSTEM], its power is reduced by 100/80/60% of his Block stat, but his Quick ATK stat is boosted by 20/30/40%. When performing a Quick Spike, his Awareness increases by 100% of his Reflex stat, up to 50%, lasting for 2 net crossings. In the [Defense I] state, [TOWERING SPIKE]'s cooldown is reduced by 2 net crossings. When using [TOWERING SPIKE], its power is reduced by 100/80/60% of his Quick ATK stat, but his Block stat is boosted by 20/30/40%. When blocking, his Reflex is increased by 100% of his Awareness stat, up to 50%, lasting for 2 net crossings.

  4. Towering spike

    • Active
    • Ultimate
    • Quick Attack
    • Debuff
    • Cooldown: 8 Net Crossings

    KEI TSUKISHIMA (Fireworks Festival) performs a Quick Spike with 260/280/300/320/340% of his Quick ATK stat; when there are players with Debuffs on the opponent's court, this Spike's power increases by an additional 60% of his Quick ATK stat

Resonance

Resonance 2

In [Attack] state, KEI TSUKISHIMA (Fireworks Festival)'s ATK Technique increases by 15% and DEF Technique increases by 20%; In [Defense] state, KEI TSUKISHIMA (Fireworks Festival)'s DEF Technique increases by 15% and ATK Technique increases by 20%; [SHARP MIND] condition modified: "When your side's players use Block skills" changed to "When your side's players use Block skills or KEI TSUKISHIMA (Fireworks Festival) touches the ball or opponent players with Debuff touch the ball"; "When your side's players use Quick ATK skills" changed to "When your side's players use Quick ATK skills or KEI TSUKISHIMA (Fireworks Festival) touches the ball or opponent players with Debuff touch the ball"

Resonance 4

KEI TSUKISHIMA (Fireworks Festival)'s Spirit and Strength are boosted by 40%. When he performs an exceptional Block, its power increases by 40% of his Block stats, applying [Enraged] to the opponent's front row (decreases Power/Quick ATK by 10%). When he performs an exceptional Spike, its power increases by 40% of Quick ATK stats, and this Spike ignores blocks.

Recommended potential

  • Sharp Sense

    2 pieces: Increases Quick Attack stat by 15%

    4 pieces · Enhanced Quick Spike: Increases Awareness by 15%; When Quick Spike is Critical, increases Strength by 10%

  • Forceful guard

    2 pieces: Increases Reflex stat by 7.5%

    4 pieces · Defensive Critical enhances power: Increases Spirit by 15%; when achieving Critical Receive or Critical Block, increases the next skill's power by 20% of the corresponding stat

Bonds

Deployment

3

Activate with these players on the court.

  • "Sun" and "Moon"

    When your side's players Set, Awareness increases by 10/15/20/25/30% for 2 net crossing(s); when SHOYO HINATA (Sakura) performs a Critical Spike, [SOARING STRIKE]'s cooldown reduces by 2 net crossing(s), and KEI TSUKISHIMA (Fireworks Festival)'s Awareness increases by 50% of SHOYO HINATA (Sakura)'s Awareness, up to 50%, for 4 net crossing(s)

  • Fireworks Festival

    Your team's players have increased base Stats; at the end of each round, opposing front row players gain the [Enrage] Debuff, and players who already have the [Enrage] Debuff gain [Enhanced Enrage] Debuff

  • Simulated Junior Training Teammate

    Your side's players on the court with Block Skills have their Block stats increased by 6/7/8/9/10%; [BLOCK SYSTEM]'s cooldown reduces by 2 net crossing(s); when your side's players use Serve skills, opposing back row players gain [Enrage], reducing players' Power ATK/Quick ATK stats by 10% for 8 net crossing(s)

Collection

4

Unlock by owning all their cards and raise stats.

With its 4 bonds at Lv. 5, Kei Tsukishima gains

Quick Attack
+45+15%
Block
+15+5%
  • Prediction VS Systemwith Satori TendoQuick Attack+15+5%
    Prediction VS System

    When completed · Lv. 5

  • Tokyo Camp Training Partnerswith Kotaro Bokuto, Keiji Akaashi, Tetsuro KurooBlock+15+5%
    Tokyo Camp Training Partners

    When completed · Lv. 5

  • Turning Pointwith Kotaro BokutoQuick Attack+15+5%
    Turning Point

    When completed · Lv. 5

  • "Shield" and "Spear"with Tadashi YamaguchiQuick Attack+15+5%
    "Shield" and "Spear"

    When completed · Lv. 5